Flash Assignment: "The Choices Movie"
Flash Animation: “Choices Movie”- Using Buttons, Actions and Scenes

Overview:

Students will be using their Flash skills to create a short movie in which the viewer is presented with an Intoductory Scene with three different possible ending choices.  Think of this movie as a STORY, that has a BEGINNING and three different possible ENDINGS.  If you DO NOT tell a story with your animation, you will NOT pass this project, and it is a BIG ONE!

Samples from years gone by:

Video Tutorial for this Assignment:

This video is rather complex and has three completely new ideas to understand in Flash.  The video is also complicated by the fact that the "Grumpy Old Man" complained through the entire video. Try to ignore him.

Rules of the Project:

  1. Introductory scene: At least 5-10 seconds long.  This scene will include background and moving characters to introduce your story.  If your scene is a second long and shows a stick figure in the center of the stage, you will NOT pass this assignment!
  2. STOP action at the end of the intro scene.
  3. 3 Buttons appear, offering three options for the viewer to choose.
  4. Buttons lead to 3 new scenes in which 3 different endings for the movie and the story of the movie are shown. Each scene should be at least 5 seconds long, showing how the movie would end. STOP action at the end of each scene.
  5. "Go Back" button at the end of each choice scene to allow the viewer to try all of the options.
  6. Traditionally, two options are "Bad" and one option is "Good." Adjust as necessary to fit your needs.

The Project (written instructions):

THE INTRODUCTORY SCENE:

  1. To start, the student must come up with a scene in which there could be three different possible outcomes or endings. Think through what the opening of your movie will be, where your choices will come in and how they will be presented, and what the three different outcomes will be.
  2. Develop, using your Flash skills, the introductory scene, in which the viewer is presented with the three choices. I would like this introductory scene to be at least 5-10 seconds long.
  3. Once the scene is developed to the point where choices must be made, select the LAST FRAME of your BACKGROUND LAYER in the sequence, hit F9 to bring up the ACTIONS panel and click on the “+” button to add an action. The action you are looking for is “ACTIONS>MOVIE CONTROL>STOP”. This will pause your movie, waiting for another ACTION to start it again. Your actions to continue the scene will be on your buttons.
  4. YOUR BUTTONS:
    • Use INSERT>LAYER to a layer for your three buttons that you will use for your movie. Call this layer BUTTONS. BUTTONS, because they don’t tween, can all be on the same layer/frame.
    • On your BUTTON LAYER, put a keyframe in the frame where your buttons need to appear. Use your text tool to type in a “Button” for the first choice that your viewer will have in your movie. Use your Black Selection Arrow to highlight this word and hit F8 to turn the word into a symbol. You want to create a “BUTTON”. Make sure to give it a proper name.
    • Double click on the BUTTON to bring up the button edit window (you have to click right on the colors of the letters to bring up this window).
    • Notice that the only timeline you have to work with is one that says “UP-OVER-DOWN-HIT”.
    • Create KEYFRAMES in the OVER-DOWN and HIT states.
    • Highlight the OVER frame and change your button as you would like to illustrate the OVER state in which the user’s mouse is touching the button.
    • Do the same with the DOWN state, which illustrates the look of the button when the button is clicked.
    • The HIT state allows you to draw a box or circle around your button which can be clicked to activate the button. It does not show up in your scene, but allows the viewer to click your button without having to actually hit the pixels of the letters involved.
    • Repeat steps 5-6 for each of the other two buttons you will be using in your Choices Movie. (Make sure that you grab JUST THE TEXT of each button, not the entire frame contents!) You should now have a scene which runs to a stop and presents the viewer with three different options for how the movie will be completed.
  5. MAKING SCENES:
    • From the main scene stage, use the INSERT>SCENE menu to add a total of THREE new scenes, one for each of your possible outcomes in your movie. You can use the WINDOW>SCENE menu, or the small clapperboard in the upper right corner of your stage to change from Scene to Scene.
    • SHIFT-F2 will bring up a SCENE window that will allow you to label scenes to avoid confusion.
    • Develop the three new scenes as need be to complete your three options for the ending of your movie, each scene should be at least 5-10 seconds long. If necessary, you can use a COPY/PASTE from other scenes to bring backgrounds from one scene to the next.
    • STOPPING SCENES:
      • Once each of your three outcome scenes is completed, you probably want to place STOPS and BUTTONS at the end of each scene to allow the viewer to return to the beginning again if they wish to view your movie with a different outcome.
      • Return to your introductory scene. In turn, click on each of your buttons and bring up your F9 Action menu. Use +>ACTIONS>MOVIE CONTOL>GOTO to indicate where each button should lead the viewer. Use the SCENE dropdown box to indicate which scene the button will go to when it is pushed.
    • Repeat the last step for each button in your introductory scene and for the GO BACK buttons at the end of each of your three concluding scenes.

6. RUN YOUR MOVIE to troubleshoot and watch for glitches!

Project Submission:

Projects will be submitted to the class DROP folder on the M: Drive. Please make sure to submit your final work as:

lastname_choices.fla

Grading: This will be a 200 point assignment, graded on the proper use of the THREE buttons and THREE different outcome SCENES and the quality of the animation involved in the work.